What do you want to achieve?
I want to be able to acquire the name of a hat (accessory) via its asset ID
What is the issue?
I haven’t found anything that could help me in solving this problem.
What solutions have you tried so far?
I thought I could try to reverse the method people used to get the asset ID of an accessory via its name (turns out it was actually with the accessory object itself) though the method doesn’t accept ID’s (GetCharacterAppearanceAsync)