So, there is something I’m trying to make something that is a mesh has the texture of the roblox terrain ‘Snow’.
I would of used the terrain tool on studio but i want it to be a very specific shape so i want to stick to it being just a mesh since the mesh goes around another existing part without clipping. I know that I can get away with doing this by using Surface Appearance but theres one problem.
where are the terrain files?
There is a folder for each material in the roblox files but i see nothing for terrrain and i even looked up the terrain name I want to use in file explorer and nothing shows
This is what I’m making, the pink part is what i want to have the terrain surface
update found the textures but not the way i really wished it would be it was all the terrain textures in ONE FILE so i had to try the heinous way and manually plaace the terrain and it looks terrible, no idea if theres a way to make it delete the terrain outside of the glass mesh part
My recommendation would be to use blender to design the terrain, make it smooth, nice, clean.
Then if you are looking for a realistic texture go search it in google
If you want cartoonish style go for smoothplastic
then place it in there and thats it
Roblox terrain is a mess and really not optimized for small size stuff, use terrain for a big scale