I’m trying to make a script that checks if the place is occupied, and if it isn’t, it will teleport the player to said place. I just can’t seem to figure out how to find the player’s HumanoidRootPart. I can’t find a solution anywhere, even though it’s probably really obvious, lol. (apologies if this question seems stupid)
occupied = false -- room occupied?
local Holy = game.Workspace.Holy -- part to be teleported to
local Clicks = game.Workspace.LaLa -- part to be clicked
local Clicker = game.Workspace.LaLa.ClickDetector --part's click detector
Clicker.MouseClick:Connect(function(plr) --accessing player through click function
if occupied == false then --room not occupied, then teleport
local pname = plr.Name
Holy.Transparency = .5
--[[ need to find the Workspace version of player to put here--]].HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-50.04, 6.15, -24.212)) -- teleport player to position of Holy
occupied = true
end
if occupied == true then
plr.PlayerGui.ScreenGui.Enabled = true --if the room is occupied, enable the gui notifying player
wait(3)
plr.PlayerGui.ScreenGui.Enabled = false --disable gui afterwards
end
end)