local remoteEvent = ReplicatedStorage.AamTum_EVENT:WaitForChild(“Sphere_2”)
local model = ReplicatedStorage.AamTum_EVENT.OBJ:WaitForChild(“Sphere_2”) – replace “YourModel” with the name of your model in ReplicatedStorage
remoteEvent.OnServerEvent:Connect(function(player)
warn(player, "asked to clone parts")
for _, aPlr in pairs(game.Players:GetPlayers()) do
if aPlr.Character then
local clone = model:Clone
So the problem I get is when I mouse buttonclick will fire event, but the problem is that the event only fires 1 by one sequentially, not simultaneously, when the mousebutton is clicked
Thx.