Fire rendering bug

I’ve noticed that this has happened on PC recently, but I haven’t seen much of it lately (or at all)

I was just testing a place and randomly, the fire would render huge (much bigger than the limit)

Normal

Do you have a test place I can test this out on?

This is caused by free-model “viruses”.

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I don’t think it’s likely since this place was made by a RBXDev member, and it happens on my place too. Maybe it happens when many fire objects are there at the same time?