I think it’s good idea, let me try.
Just tried it, still the fire spread in game.
Do you have any other plugins? Try disabling all of them, or at least deny script injection as I already suggested above.
The virus was before my friend invited me to help him.
Try to make a script to destroy all descendants in a category like workspace, serverstorage, and etc. Then run it to see where exactly is the problem.
local Choose_Category = -- workspace, server storage, and etc
for _, category in pairs(Choose_Category:GetDescendants()) do
category:Destroy() -- destroys the descendants
end
There’s a script error, it won’t show me anything.
Not sure if I understand fully, but try checking on your friend’s end, it might be something he installed.
Nevermind, I forgot to choose category.
Alright, I fixed the problem. Let me try searching now.
Well, it found nothing. Probably the virus is non-deleteable
Try other categories. Unless you did all of them.
Must I do it in output run command?
Or in a normal script?
I don’t know since doing on a command would destroy his stuff as well.
Alright, I will test it now. I will tell you results.
Unless all his stuff is free models that would explain why.
How about your try deleting the free models one by one, until you find the corrupted one ?
That would work eventually but it’s gonna consume a lot of time depending on how many free models your friend has used in the game.
Well, I think that’s one way to get out of the situation. I will try.
Also one interesting thing, it works only when you are in game, not in studio test game.
RunService:IsStudio is used to do that. Try searching for IsStudio.