Hi devs, My script is not working for seemingly no reason
for context: I have 2 scripts 1 server and 1 client
I’m trying to make a tween play on the client side when you touch a part on the server side but keep getting this error
FireClient: player argument must be a player object
on line 9
heres my server script
local hitbox = script.Parent.Hitbox
local trap = script.Parent.Trap
local ps = game:GetService("Players")
hitbox.Touched:Connect(function(hit)
local char = hit.Parent
local plr = ps:GetPlayerFromCharacter(char)
trap:FireClient(plr)
end)
heres my client side
local hitbox = script.Parent.Hitbox
local platform = script.Parent
local ts = game:GetService("TweenService")
local tinfo = TweenInfo.new(.5)
local tween = ts:Create(platform,tinfo,{Position=Vector3.new(15, -1, 30.1)})
local trapevent = script.Parent.Trap
trapevent.OnClientEvent:Connect(function()
tween:Play()
end)
fixed the problem with this code on server side
local hitbox = script.Parent.Hitbox
local trap = script.Parent.Trap
local ps = game:GetService("Players")
hitbox.Touched:Connect(function(hit)
local plr = game.Players:GetPlayerFromCharacter(hit.Parent)
if plr then
trap:FireClient(plr)
end
end)
Now the tween isnt playing??