Hey Everyone, I want to first clarify that I do not script often and would like some assistance with an issue that is confusing me.
The issue I am having is that the script works just fine in Roblox Studio, no issues at all actually.
However, when I try to make it run in Roblox it gives me a player error, is there something I’m missing?
Because at this point it’s probably right in my face, and ill never be able to find it.
(Note: I have tried using the script under the workspace model and ServiceScriptService)
(Server Script)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RemoteEvent = ReplicatedStorage:WaitForChild("SpeedCamera3")
local Players = game:GetService("Players")
local Dectector = game.workspace["Traffic Cameras"].SpeedEnforcementCamera3.SpeedRadar
local Speed = game.Workspace["Traffic Cameras"].SpeedEnforcementCamera3.Speed
local flashlight = game.workspace["Traffic Cameras"].SpeedEnforcementCamera3.Flashlight
local flashlight2 = game.workspace["Traffic Cameras"].SpeedEnforcementCamera3.Flashlight2
game.Workspace["Traffic Cameras"].SpeedEnforcementCamera3.SpeedRadar.Touched:connect(function(hit)
if (math.floor(hit.Velocity.magnitude / 1.8)) >= 25 then
local User = Players:GetPlayerFromCharacter(hit.Parent)
Speed.Value = math.floor(hit.Velocity.magnitude / 1.8)
RemoteEvent:FireClient(User)
Dectector.CanTouch = false
flashlight2.Material = Enum.Material.Neon
flashlight.SpotLight.Enabled = true
flashlight2.SpotLight.Enabled = true
wait(0.000000000000000001)
flashlight2.Material = Enum.Material.Ice
flashlight.SpotLight.Enabled = false
flashlight2.SpotLight.Enabled = false
wait(0.000000000000000001)
flashlight2.Material = Enum.Material.Neon
flashlight.SpotLight.Enabled = true
flashlight2.SpotLight.Enabled = true
wait(0.000000000001)
flashlight2.Material = Enum.Material.Ice
flashlight.SpotLight.Enabled = false
flashlight2.SpotLight.Enabled = false
wait(15)
Speed.Value = "Null"
Dectector.CanTouch = true
end
end)
ALSO SORRY!
To any actual scripters if this is a mess, my bad haha.