Firefighting simulator (updates WIP)

Finished nozzle system
Things left for nozzle system:

When closing it water pressure drops so water goes out slowly instead of instantly closing

Leaving wet effect on walls that are get sprayed

Better core animations

https://gyazo.com/231c88d58914ec877481b95fa71e9b15.mp4

Nice! I am so excited for the game!

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Can u just use some seamless arms like S15 rig. Water seems to be leaking. Move the particle emitter little bit close to nozzle

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Alright Ill update it shortly thanks for the tip!

S15 rigs dont look like most ideal thing for this, they seem to break way too often if i have to be honest, and generaly are hard to setup for them to look good on view model in this case, ofc yea I will rig the character myself as game progresses and use it instead of roblox default ones.

Try to improve view model such that joints are not much visible or use r6 viewmodel like fps games

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The arm when you’re pulling the water. Seems wierd

Other than that 9/10

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