We are thrilled to announce our new project, which happens to be the first 4D game on the platform utilizing mathematical calculations to simulate higher-dimensional spaces. Our game comprises a series of levels that not only require logical thinking but also cultivate abstract thinking by acquainting players with new mathematical concept.
How does this game work? (1) We utilize our software to create 4D meshes of the objects we select. (2) The next step involves importing all vertex information from a module script into our 4DRender script. (3) Our Main script conducts cross-sections between each Tetrahedron (4D Mesh unit) and a 3D Plane, yielding 3-dimensional vertices of a triangle, which we then create in our workspace. (4) To visualize the 3D mesh we’ve calculated, we employ a method of creating triangles from two wedges.
This is a very very cool project, I love it! I never saw something like this before. The only contra point I have is, that you like only have to press E for a specifiq amount of time and then jump., I only played until stage 8 but if thats the only problem, this game will rise quickly
-We fixed leaderboards loading issues
-Replaced and fixed some of the stages
-Minor error and bug fixes
-Performance improvements
-Lowered the volume of the music and some other sounds
Soon we will start working on new Worlds!
If you find any bugs or think that I need to change some stages, please let me know.
Thanks for testing and playing!
I love this game. I’m glad you went the route of using music that fits the vibe of the game, something unfamiliar and foreign. Glad it wasn’t the generic, obby/simulator music you hear in most of these sorts of games. Of course, without saying, the idea of the game is incredible and very unique for Roblox.