Hey there, this is my first attempt on GFX using blender, literally has zero experience rendering on blender whatsoever. I just had around 3 hours to learn the controls and the basics
I’d love your feedback on it and how I could improve way more! I do think that there are certain aspects on where I could improve; but I don’t know how. i.e; the floor’s (lighting?) and yeah; generally I do think that there are some stuff that are a bit lacking, it’d be really helpful if you could help me figure out what it is!
The scene is supposedly that they’re in some dark cave, fighting a golem.
For a first time, this is amazing work. I highly suggest you practice some more examples so you could create a portfolio. Someone with your skills could definitely make some cash. My only concern is, I kinda wished you made the GFX a tiny bit more brighter. Other than that, this is a extremely amazing first attempt. Good luck!
I just put this together real quick because I couldn’t find a GFX artist on time that meets my needs but also not kill my wallet, so I just decided to “why don’t I just try doing it myself?”
I wouldn’t pursue GFX designing; or atleast rendering due to the fact that my computer is a literal potato running on 2GB memory, so I had my friend help me to render for this one.
Wow, this is so well made! It could be by far the best GFX I ever seen from a beginner! The GFX is so detailed, especially the golem. I don’t think I could make a GFX like that, well done!!
The one thing I could suggest you is that you could maybe bend the elbow of the character that is holding the sword.
But other than that, it’s AMAZING. Keep up the good work!
That’s the thing , I don’t know why but the arm rig just wouldn’t rotate how I want it to. I’ve spent a good five minutes but it just wouldn’t bend for some reason. Even if it does bend; it’s bending the wrong way. There’s probably some issue with my world/local space. I’ll try rigging it from scratch later. Anyways, thanks for the compliment!
It looks really nice but the humanoids on the left aren’t properly visible, I’d suggest tuning up the lighting a bit the rest seems really nice. Good work
This is an amazing GFX especially for your 1st one! There could be some improvements on this such as the lighting.
When you do the gfx you want to think where do you want your viewers to look. Most of the time they will look at the bright areas. In this case, most of the viewers would look at the giant golem.
WOW! Just wow. This is awesome for your first GFX but I feel that the light at the left side could be brighter because you can’t really see the characters. Like I can’t see the yellow thing at the side clearly, and the outline of the NPC’s are unclear too. That’s all.