Hey, so I’m wondering if it’s a smart idea to launch my first game as a massive, successful game.
I’ve developed for nearly 3 years in studio, have plenty of experience in all aspects (except modeling) and have a deep understanding of game design. I’ve created several projects, but lost motivation. That doesn’t mean they were bad or a bad idea, it was something new to the platform, just didn’t follow through with it. I also have a pretty deep understanding of marketing and promotion. Not to mention I’ll have a team helping me, along with a unique idea.
Is it just bad luck or is it possible to create a game like the size of say BedWars as your first released project?