Recently, I’ve made a RPG so I decided to create my first gun in Blender.
Suggestions on how to do the trigger? I know it’s not the best.
Recently, I’ve made a RPG so I decided to create my first gun in Blender.
Looks amazing for your first gun in blender!
My only suggestion is:
Other then that, I think it looks really good for your first gun!
Amazing low-poly shotgun you have! The back of the shotgun looks a little too big, maybe make it a bit thinner. Anyway, great job!
thanks for feedback. I’ll try to do that
@ionut1234v2, Are you gonna script the shooting part?
No, but I wish I could. I want it to have aim like a real gun but I don’t know how to script.
DM me. I have some suggestions and stuff to tell you.
I think the model looks a bit unfinished, however for a first attempt at creating a gun model it looks decent and put together very well, however, I feel like the structure of the model mainly focus on the “forestock” I would try making it a bit fat and have a bit more design into it as by looking at yours it’s quite small have you consider working on that a bit more?
I have notice the barrel area doesn’t feature those little parts that are connected to it a small image below could give you an idea on what I’m taking about if I were to provide feedback it would be to add a sight and a muzzle to the gun to make it more appealing If you take a look at the image below, you can see the structure is more “designed”. Take the forestock for an an example, the gun is properly well put together have you consider using a reference image or a tutorial?
Overall I’m not an expert at modeling guns, but the feedback I gave above could hopefully improve it.