First Person Camera Help

I want to make DOORS like first person walking animation and camera shake, so far every first person camera I made is too stiff and some are too glitchy, any good way of implementing a first person camera?

You should move the topic to scripting support.

For question:

  1. Id recommend setting camera behavior to lockfirstperson. Then you could use humanoid.CameraOffset with some trig to get a shake

  2. You could set camera type to scriptable then cframe it to the root part + desired offset. You could just manipulate or add on to this offset for the shake.

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How to move a post, I don’t know?