Anyone know how I could go about making first person cutscenes where the player’s camera turns accordingly and animations of NPC’s play, etc.
I’ve been trying to come up with something but I can’t, if anyone could help me get on the right tract that would be appreciated!
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Just move the camera? As long as you don’t need the player’s character model to be in view, you can just set the camera’s cframe around, tween it, lerp it, whatever.
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Well, what if I wanted the player to be able to see their character model, would it be as simple as animating the player?
Yes, just use PivotTo to move the player’s character around.
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Alright, thanks! I’ll try some things out
Do yk if theres a way i could lock the camera tho? So the player cant just look around during the cutscene.
I’m not a programmer, but I’m sure there’s a way to freeze the character from moving; however, I don’t know if it’s possible to keep the character from being able to turn their body (in first person view).
Again, I’m not a programmer, so I don’t know.
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