Anyone know how I could make first person cutscenes where the player’s camera is manipulated to look a certain direction and animations of the player and other NPCs in the scene play, etc.
I’ve made a post about this before but nothing was really able to help out, I’ve tried doing it before and it didn’t work. So, if anyone could lead me in the right direction I would really appreciate it.
You could script the cutscenes and have the camera tween/look at another part or head. Then make some animations and use NPC.Humanoid:LoadAnimation(AnimationObject):Play()
You could create a fake part on the players head and set the players camera position to the fake part, then you can manipulate the fake part and hopefully achieve what you were looking for.