So, I’ve made a decent gun I guess, Since I’m just a scripter I couldn’t do anything other than code the gun. So for the gun holding position I used motor6d knowledge instead of animations, toolbox model, free sounds, but for the bullet I didn’t have vfx either so I just used some raycasting knowledge to visualise the raycast by placing the bullet in between the raycast position and the player. For recoil I used a camera effect. Could you guys tell me if it’s decent?
I think the biggest problem I have with this is the recoil effect, I feel like I could’ve tweened the camera better? Or is it decent enough? I’m thinking about also getting rid of the bullet as it does look a bit weird but the hit detection is still working properly with no problems because I create the raycast first then tween the camera.
I think the biggest problem I have with this is the recoil effect, I feel like I could’ve tweened the camera better? Or is it decent enough? I’m thinking about also getting rid of the bullet as it does look a bit weird but the hit detection is still working properly with no problems because I create the raycast first then tween the camera.
I would lower the amount of kick on the recoil effect and slow down the tween on the camera because it looks a bit “jumpy” for a revolver. If you dont want to change how fast the camera flicks up, then you should atleast lower the speed of the recoil “resseting” to remove a bit of that “jumpy” feeling
Problem is though, if I make it any slower than it is currently it looks too linear. Right now the easing style is Sine and the tween info time is 0.1 seconds. Do you think I should change any of these?
Try just lowering how much the camera moves up, that might be enough to remove the “jumpy” feeling, lower recoil looks bether with a faster tween if you like the speed of the tween.
Forgot to say this last time, its a very nice gun system!
Thanks @ET_Gamer851 and @ET_Gamer851, as I said earlier I didn’t really have any animations or models because I can just script so I tried my best with motor6ds and what not. I’m planning to make an equip animation by tweening the motor6ds too. Thanks for the feedback.