First person Humanoid water reflections

Currently, when you zoom into first person and look down at water when you are standing right beside it, you cannot see any part of your avatar, unlike when you are zoomed out.

Will this ever be added?

Probably not.

The reason why I guess no is because the fact it would require a new render buffer to ignore the transparency of the humanoid’s character.

This is probably because your character is invisible when you zoom into first person. I agree that it’d be pretty cool to see your avatar’s reflection in the water while in first person, but it could present issues for some games. Games tailored to first person frequently do icky stuff like making guns stick straight through your torso. They do this because sometimes it makes more sense to do that for visual purposes. If players saw that kind of stuff in their reflection it’d be kind of awkward.

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