the script below makes sure the arms and legs of a player arent invisible when going into first person, though when a new item is created, a grappling rope, stuck to the arm, its still invisible in first person. Help?
-- Variables --
local player = game:GetService("Players").LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
-- Events --
game:GetService("RunService").RenderStepped:Connect(function()
-- Visible Arms 2.0 Status Working --
for i, part in pairs(character:GetChildren()) do
if string.match(part.Name, "Arm") or string.match(part.Name, "Leg") then
part.LocalTransparencyModifier = 0
end
end
end)