Currently, I am trying to make a first-person shooter, and I am making view models/animations for a melee weapon. However, I am having a very difficult time animating, as it seems to break whenever I rotate or move a part. I think it has to do with my motor6Ds but I am unsure of how to fix this. Any help is appreciated, thank you in advance!
I have used RigEdit Lite (the legit one by ArchMage) and other rig tools, but nothing works. Also, I don’t think the new studio is the issue, as there is a premade one that I have been trying to replicate, and that one works just fine. I think the issue is somewhere in how I set the Motor6D.