First Person View Model Help

Hi Developers,

Currently, I am trying to make a first-person shooter, and I am making view models/animations for a melee weapon. However, I am having a very difficult time animating, as it seems to break whenever I rotate or move a part. I think it has to do with my motor6Ds but I am unsure of how to fix this. Any help is appreciated, thank you in advance!

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There’s a PlugIn called “RigEdit Lite”, try it out. It helps visualize your VM.

It could also be the New Studio, you can disable it in File > Beta (or something like that).

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I have used RigEdit Lite (the legit one by ArchMage) and other rig tools, but nothing works. Also, I don’t think the new studio is the issue, as there is a premade one that I have been trying to replicate, and that one works just fine. I think the issue is somewhere in how I set the Motor6D.

Do you have MoonAnimator2? Using the quick weld with the animate button toggled make the process so much easier

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I have tried the quick weld, but it produced the same results. Do you have a structure I should follow for the welds?


Follow the structure in my animator, I M6D everything to a primary point on a weapon, then that weapon point to the root.

Arms are attached to the weapon too, except for LeftArm, which is attached to the mag for seamless reloading

(Body is the weapon btw)

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So turns out that my root part was unanchored, and once I anchored it, everything was fixed. Thank you so much for all the replies!

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