First time making low poly any feedback?

this is my first time making a low poly building.is there anything I should or could improve?

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From what I can tell, you have a great foundation. I would suggest becoming familiar with 3D Modeling Programs, such as; Blender and Maya. They are both completely free!

The house itself could use a bit of detail.
The windows are out of proportion, and look tacky.

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Thank you for the feedback now I know what to improve

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No problem! Glad I could help. :slightly_smiling_face:

To be honest, its a good start, by practicing again and again you could make some great and good creations. Keep going nice done.

Very nice! I think with some lower poly meshes in things like Blender it could fit in well.

Well, first of all, I really appreciate your build, though may I suggest your building to have a yellow lighting coming out of the building to make the building look like it has light in it’s interior. Second of all, I would recommend the building to have a more lighter blue color because the way you made your low poly looks really cartoonish and child-friendly. I really recommend this game to be placed in a city or town roleplay or a lobby that can be used for a game.

Hello! This is what I would expect at a first-attempt low-poly build! This is pretty much how my first one came out when I made it, I think you did a pretty good job as it was your first time! I’ll give you a example of one of my low-poly builds I created. I suggest adding details, like chimneys, ventilations, signs, and also the windows look in-complete as one has the 4 box window and then the other 3 have a 2 rectangle window, to make the windows have a real low-poly aesthetic, I make sun glare bricks on the windows, as shown in my examples below! Keep up the good work on the low-poly and you’ll be amazing! :rocket:

My Examples

low1

Your Windows

First time making low poly any feedback  - Help and Feedback   Building Support - Roblox Developer Forum

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thank you for giving me examples i will try to improve

thank you for the tips much appreciated

Well done. The only notable things with this model that I’d want to point out are the position and proportions of the windows and door (which I see have already been addressed) and the distance between the ledge or black slab and the windows (which is generally used in real building to show separation of floors, managing rain-flow etc.) this distance can be fixed easily by using a reference ROBLOX character. (The only reason it should be fixed is if you plan to show a realistic distance between floors and their heights from floor to ceiling.) Besides that, the only other thing I’d add is a bit more detail. Overall, very good for a first low poly build.

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