Hi and help it’s important for me,
I want to make fists system like this in Mortem Metallium, here’s example (couldn’t find better one):
I don’t know how to do prepared fists animation and damage…
Bad grammar?
Hi and help it’s important for me,
I want to make fists system like this in Mortem Metallium, here’s example (couldn’t find better one):
I don’t know how to do prepared fists animation and damage…
Bad grammar?
Well I won’t right a whole script for you. But you could use raycasting to detect if a player/npc is close enough to punch and then play the animation and do the damage. You could use hitboxes instead of rays, but I find that when you do that people with lag have an advantage.