Five Nights at Freddy's Updates

This is an update log sub-page related to Five Nights at Freddy’s.


1.12

Demo version 1.12 was released on April 16, 2025.

  • All animatronic AI timers are set to 100 seconds instead of 60 seconds.
  • Freddy can’t move when you look at him with a camera. This is called “Camera Stalling”
  • Freddy can attack without the camera looking at him, just like Foxy.
  • Foxy will attack in 25 seconds if you are not camera looking at him in West Hall.
  • Foxy jumpscare makes it take a while before it becomes static.
  • Improved the ​​increase or decrease button for animatronics AI in Custom Night mode, where the limit has been removed. Clicking the increase option and level 20 will change it to level 0, and clicking the decrease option at level 0 will change it to level 20.
  • Fixed a bug where some devices are often rotated, look left/right slowly or quickly.
  • Fixed a bug where Foxy and Freddy jumpscare when the power goes out.
1.1

Demo version 1.1 was released on February 22, 2025.

  • Fixed a bug where Foxy would return to Pirate’s Cove via a new path without running past the West Hall
  • Fixed a typo from the opening intro’s newspaper, where the word “pizzeria” was misspelled as “pizzaria.”
1.0

Demo version 1.0 was released on February 14, 2025 after beta.

  • CAM 2B and CAM 4B were renamed to Corner after the same name in CAM 2A and CAM 4A.
  • Golden Freddy was removed from the Animatronics Path and replaced with a Golden Freddy poster, which was said to have a 1/100,000 chance of appearing.
  • Fixed an issue where the “Mute Call” button would appear if the call audio was not playing or loaded.
  • Fixed an issue where CAM 4A was called Backstage instead of East Hall.
  • Fixed an issue where Foxy would sometimes jumpscare when a left door was closed after raising and lowering a monitor.
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