Five Nights at Moral's

Five Nights at Moral’s

FNaM (Not yet released) | Arsonist Entertainment


Table of Contents


About

Five Nights at Moral's (FNaM) is a fan game based on the Five Nights at Freddy's game series.

Arsonist Entertainment are the owners of various establishments ranging from *Arsonist's Bakery* to Arsonist's Playcentre. The difference that Arsonist Entertainment brings is the lack of requirement for human staff, except our trust security guards. All Arsonist Entertainment establishments are run completely by animatronic staff.

The Arsonist Bakery was the first location built by Arsonist Entertainment. With a team of 6 animatronics the bakery was fully automatic. Customers loved the novelty of never having to speak to a real person and they loved the fact their food was brought quickly without the need to complain even more!

How to Play

There is a how to play menu within the game's title menu, however, this how to play section will provide a deeper understanding about how each animatronic operates and how to protect yourself better. The menu in the game provides enough information to be able to enjoy and play the game.

Every animatronic in FNaM is based upon one of MoralArsonism's friends. This game was created as a fun project, the only reason there is this giant guide to the game is because I (Moral) have too much time on my hands and I am way too extra. The accounts of the friends used for each animatronic are listed in the credits along with their twitters.

Animatronic Guides

Mr Arsonist

Mr Arsonist

About

Moral is the owner of Arsonist’s Bakery. When the bakery was being opened he built an animatronic to resemble him, Mr Arsonist. Mr Arsonist is the de facto leader of the animatronics, and as such acts as the manager of the bakery.

Prevention

Mr Arsonist will approach from either the south-east or south-west hallway. The only way to know which direction is to use headphones and listen for the direction of their music which will gradually get louder. Close to correct door to ensure you aren’t jump scared.

Floppa

Floppa

About

Floppa was the second animatronic made by Moral. Floppa was created to be a welcoming figure to the children coming to the bakery. Floppa likes to play game with the children and spends time looking after them. Floppa’s favourite activities are playing hide and seek, watching TV, drawing and having fun!

Prevention

Floppa will begin to broadcast the “Floppa’s Show of Pride” TV Program on the TV. You have 15 seconds to either press E on your keyboard or click the TV screen or Floppa will jump scare you. Doors will not protect you.

Dr Chicken

Dr Chicken

About

Dr Chicken, the chicken man himself. Dr Chicken has a fascination with chicken, however, his job doesn’t often include any chickens at all. Dr Chicken is the baker for Arsonist’s Bakery and works hard to ensure all our customers have lovely food. There is nothing that Dr Chicken cannot make!

Prevention

Dr Chicken will move positions. The exact position he moves is random, except he will always move closer to you. If he enters the South-East or South-West hallway there is a 50% chance he will either jump scare you or run away to a random position anywhere in the bakery. Doors cannot protect you from Dr Chicken. Your only protection is luring him with chicken sounds. The button to do so is available in your cameras but can only be used every 30 seconds.

Tea Lady

Tea Lady

About

Tea Lady was built by Moral to provide lovely tea to all our customers. Tea Lady brews all her tea from scratch to ensure our customers have the best quality tea possible. Tea Lady has a fascination with tea and loves it with all her heart, never get between Tea Lady and her tea.

Prevention

Preventing the Tea Lady is simple. She has a need for tea. Make sure you frequently switch over to Cam 8 and give her a cup of tea to enjoy. Her tea bar will progressively lower, meaning you must constantly give her tea.

Silhouette

Silhouette

About

The Silhouette was built to make music to prevent children from crying and/or causing a scene. She has recently been put under review after eating a 9 year old child due to a malfunction. Silhouette is to be kept in maintenance until the cause of the malfunction can be found and corrected.

Prevention

Silhouette’s music will begin to play, starting soft and slowly gaining in volume. To prevent a jump scare you must quickly switch to your camera’s, go to camera 11 and press the stop button. You have 15 seconds to do so.

King Bald

King Bald

King Bald

About

King Bald was built to be a very quick waiter ensuring no customer has to wait too long for their order to be taken. He has mastered the art of holding as much food as possible. There’s never been a need to get anymore waiters because King Bald always has it. It is almost like magic how quick King Bald can move!

Prevention

Depending on the difficulty there is a set chance that King Bald will appear when you exit your cameras. It is easy to get rid of him, simply raise your cameras and he will leave your office. What can I say I guess he needs attention?

Mechanics

Power

Power

The power mechanic is vital to the gameplay of FNaM. Your power and usage are displayed in the bottom left hand corner of your screen. Your power is used to use any electronic devices such as cameras, doors, lights, etc. Your power will constantly decrease with or without actively using devices (the building needs to stay powered somehow ¯\_(ツ)_/¯). The rate at which your power decreasing will become higher with every device you are actively using. The rate can be seen as usage underneath your current power level, represented by bars. When you run out of power you can no longer use any devices and no longer have any form of protection from any animatronics. Use your power wisely.
Cameras

Cameras

The Cameras is another vital mechanic to FNaM. Your cameras can be access by the bar at the bottom of your screen, simply hover your mouse over it or click it to toggle your cameras. In the camera menu you can view the range of 11 cameras throughout the bakery. The cameras have many uses, you can view the position of most of the animatronics within the bakery, you can use the lure button on Dr Chicken, you can stop Silhouette's music and you can give Tea Lady tea. The cameras play a vital role in the game, without them you are subject to many animatronics so make sure you saviour them because they increase your power usage!
Doors

Doors

As apposed to the FNaF series, the doors in FNaM can only protect you from a single animatronic: Mr Arsonist. Using A (left door), D (right door) or the red buttons on each door, you can toggle whether the door is open or closed. Closing the door that Mr Arsonist is coming through is important to protect you. The doors also have a secondary feature: Lights. There are white buttons bellow each red button. This toggles your lights. Your lights are the only way to view the South-East and South-West hallways as the cameras looking over these areas are broken. Both the doors and lights increase your power usage so use them wisely!
Hazard Detection

Hazard Detection

The hazard detection system is a minor mechanic in FNaM. The main purpose of it is to alert you of hazards you cannot see. For example, while you are in the cameras you cannot hear whether Mr Arsonist or Floppa's events have triggered and so the hazard detection system will warn you. The hazard detection system can also tell you when Tea Lady is low on tea. However, with all this help there is a catch. Between the three hazards the hazard detection will not tell you which one is in effect. Instead, all the hazard detection system will do is show you a orange "!" in the centre of your screen for 5 seconds.

Credits

The development of FNaM wouldn't be possible without the following people so make sure you show them some support.
User Roles Twitter
MoralArsonism Developer, Lore, Animatronic, Tester @MoralArsonism
itzmaddiereal Lore, Animatronic, Tester @StanleyShadows
nicosela6 Animatronic @Nicosela6
AmeliaAgard Animatronic @_AmeliaAgard
Akemizax Developer, Animatronic, Tester @Akemizax
burb646 Animatronic N/A

The game is not yet released! At the rate we are going all scripting and testing should be done within a week or so, so stay tuned!

Play testing has officially began on FNaM!