What do you want to achieve?
Fix lighting indoors.
What is the issue?
The light reflection inside of a build when there are roofs and walls closing everything out.
In my opinion that shouldn’t be a thing, so i want to remove it.
What solutions have you tried so far?
Setting EnvironmentDiffuseScale and EnvironmentSpecularScale to 0 does work…
Now how would i deal with that without changing these lighting settings?
(My bad if its too obvious, my first time attempting to make a proper location.
And also if my forum post is wrongly setup, im asking for help here for the first time )
You can keep it how it is and use point lights? Or you can turn up your Ambient color because I assume it’s 0,0,0 based on how dark the inside of your house is.
Its 70,70,70 as default.
Pointlights? Well i know dark places should be lit properly to see things, but that does NOT solve the lights reflection issue.
My bad!
I didnt provide the image where the issues is, i only provided the one where i used that method i described that doesnt work for me.
Anyways here is it