Fixed seats. @ you amazeman & techteam

http://www.roblox.com/Anchorable-Seat-item?id=164587033

I posted that link on xSIXx’s thread, refreshed it a bit later, and noticed two more "Thank You"s had been added to the OP. At first I thought "Oh, maybe the automatically clicked “Thank You” and then read the rest of the thread. I checked the model’s #Times Taken, and it hadn’t increased. Then I though “Well, maybe they got it when first made it and don’t want to have to use a user-made solution.” Nope – didn’t have the model.

Please read the whole thread on things like this in case someone links a generous fix for you

Also, for those who tried it and found out it broke about a week after I created it:
ROBLOX decided that Jump shouldn’t replicated to the server (with or without Filtering), and that was what I was using to get rid of the seat weld. I went in and used a local script + remote event (Filtering compatibility) to fix it, and seats work 100% now.

More info on the seats:
They work anchored
Sitting animation replicates to all players
Better than ROBLOX’s seats so they turned off Jump replicating in attempt to break mine

[strike]Um, I tested it in studio, and it just makes me sit down but not on the brick?[/strike]

Tested it with a live server, it works. My apologises.

I needed seats for my store, and the roblox ones were flinging everywhere you have made my game, and my day :)!

[strike]Studio has always been finicky with seats – they don’t even work half of the time for me in Studio. Test it in play mode – it functions as normal there. Example: http://www.roblox.com/CHAR-TEST-CHAR-TEST-CHAR-TEST-CHAR-TEST-CHAR-TEST-place?id=15835950[/strike]

np