I’m currently making my own vehicle system with wheels that are MeshParts but the SpringConstraints doesn’t seem to work as shown here :
As you can see, the vehicle is jumping up and down and i don’t know why
I’ve tried : Changing the Damping, Stiffness and FreeLength of the springs, Changing the mass of the player, the car itself and the wheels and changing the CollisionFidelities.
Also, the SpringConstraints are made through a script :
local springconstraint = Instance.new("SpringConstraint")
springconstraint.Attachment0 = atspring
springconstraint.Attachment1 = atwheel
springconstraint.Parent = model.Wheel
springconstraint.Damping = 200
springconstraint.FreeLength = 3
springconstraint.Stiffness = 100
springconstraint.Visible = true