So I’m building a little indoor lobby and I noticed that the outdoor sky lighting is affecting the indoor area making certain walls look super light and some dark I have tried making sure it all closed in but to no avail, any suggestions are really thanked.
Edit; added a picture see how the other light is brighter than the other wall? Happening even tho everything is closed and light would realistically not seep in anyways like there’s nothing blocking the sun light
It’s difficult to know specifically what the problem is without images, but generally when light is leaking through walls you should consider doing the following:
Make the walls thicker
Scale a 2x2 wedge to match the length of the wall and place it in the corner
Set EnvironmentDiffuseScale and EnvironmentSpecularScale to 0 in Lighting properties
Change your OutdoorAmbient
Place a thick part above the roof
If these don’t work consider changing your lighting technology, the ClockTime, or the skybox. Further context would be helpful.