Hi, i imported a table flag kit to roblox then. They have UV Map. How can I make the flag image fit the mesh? it’s a bit complicated with the uv map.
Photo of how it looks with the UV Map
And photo of what it looks like with a simple image of a flag:
I appreciate any recurring help with this little problem.
Forgot to post, this are the pack
if this is your UV map
then that is all you are gonna see
you could either resize the flag image or make a new flag mesh with a bigger UV map.
Isn’t there a way to make another uv map? I have the .fbx of the meshes.
That is, to put the image and make it fit with the mesh.
Ok, thanks. I will try my best to do it.
Even though I don’t understand the texture issue and all that.
system
(system)
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