So I’ve been working on a game for a while now, and all the mechanics of the game work pretty fine.
but when its time to publish and let others test it i found a huge thing that i couldn’t fix
So i made a normal F to turn on flashlight script and stuff but in studio here is how its looks
basically i made the angles about 50
Judging by the shadowmap casting spotlight, it looks like you are using “Future” as your lighting technology, which I don’t think is uploadable yet. It works in studio, but reverts to shadowmap or voxel when played.