Flashlight script not working

Hi everyone,

I’m attempting to create a script where all players can see a light moving when the player moves their mouse. I started with a great script from this video:

However, I noticed that it was on a LocalScript, meaning no one else could see the light moving. Thus, I used a pair of Remote Events to try and connect the original modified script and a normal Script.

Edit: There are no errors in Output. When I equip the light, it doesn’t move.

Here’s the model if you want to see what’s wrong:
Flashlight.rbxm (30.9 KB)
Make sure to put it in StarterPack.

Layout:

image

Local Script

local cam = workspace.CurrentCamera
local RS = game:GetService("ReplicatedStorage")
local RunService = game:GetService("RunService")
local Clone = script.Parent:WaitForChild("LightPart")
local light = script.Parent:WaitForChild("Light")
local move = script.Parent:WaitForChild("Move")

local Brightness = 10

local Keybind = Enum.KeyCode.F

local UIS = game:GetService("UserInputService")

local Toggle = false

local Mouse = game.Players.LocalPlayer:GetMouse()

UIS.InputBegan:Connect(function(Input, p)
	if script.Parent.Equipped then
		if p then return end
		if Input.KeyCode == Keybind then
			light:FireServer(Toggle)
			Toggle = not Toggle
		end
	else
		return
	end
end)

script.Parent.Unequipped:Connect(function()
	Toggle = false
end)

RunService.RenderStepped:Connect(function()
	if Clone then
		if not Toggle then
			Clone.Position = cam.CFrame.Position
			move:FireServer(Mouse.Hit.Position)
		end
	end
end)

Server Script

local light = script.Parent:WaitForChild("Light")
local move = script.Parent:WaitForChild("Move")

local Clone = script.Parent:WaitForChild("LightPart")

local TS = game:GetService("TweenService")
local TI = TweenInfo.new(.1, Enum.EasingStyle.Sine)

local Brightness = 10

move.OnServerEvent:Connect(function(p, pos)
	TS:Create(Clone, TI, {CFrame = CFrame.lookAt(Clone.Position, pos)}):Play()
	print(pos)
end)

light.OnServerEvent:Connect(function(p, bool)
	if bool then
		TS:Create(Clone.SpotLight, TI, {Brightness = Brightness}):Play()

	else
		TS:Create(Clone.SpotLight, TI, {Brightness = 0}):Play()
	end
end)

Can anyone help? Anything is appreciated.

Thank you!