simple fling all devproduct is not working can someone help
productFunctions[1747009608] = function(receipt, player)
local Player = game.Players:GetPlayerByUserId(receipt.PlayerId)
local RemoteEvent = ReplicatedStorage:WaitForChild("FlingEveryone")
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= Player then
player.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(100, 100, 100)
player.Character.HumanoidRootPart.AssemblyAngularVelocity = Vector3.new(100, 100, 100)
RemoteEvent:FireAllClients(Player.Name)
end
end
end
productFunctions[1747009608] = function(receipt, player)
local Player = game.Players:GetPlayerByUserId(receipt.PlayerId)
local RemoteEvent = ReplicatedStorage:WaitForChild("FlingEveryone")
for _, player in ipairs(game.Players:GetPlayers()) do
if player ~= Player then
player.Character.HumanoidRootPart:SetNetworkOwner(nil)
player.Character.HumanoidRootPart.AssemblyLinearVelocity = Vector3.new(100, 100, 100)
player.Character.HumanoidRootPart.AssemblyAngularVelocity = Vector3.new(100, 100, 100)
player.Character.HumanoidRootPart:SetNetworkOwner(player)
RemoteEvent:FireAllClients(Player.Name)
end
end
end