Flinging Foward

Hi I have no idea how to figure what way someone is facing so I need help I don’t know if it is Cframe or other stuff just someone please help I know how to use .Velocity?

yo, BasePart.Velocity is deprecated, you could use AssemblyLinearVelocity or BasePart:ApplyImpulse() to give it some velocity

oh… Thanks I always thought it was just hidden XD

1 Like

This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.