Flipbook issue with oarticle emmiter

So, i wanna create particle with flipbook and was following this tutorial, I rendered project 16 fps, 256x256 and after used TexturePacker and exported at 1024x1024 resolution, but in game Flipbook isnt working
image

I tried rerendering but nothing helped

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what does the error say?
(did you set the image before you tried turning the flipbook option on?)

if this persist grab a working flipbook texture from the toolbox and use that.
set the fipbook resulution to what you want
then switch the texture back to yours

if that doesnt work… try using the 256x256 version that you have.

  1. No error, before and after, still didnt work
  2. Didnt work
  3. 256x256 is video, i use program from video to convert it to texture


there’s a little triangle icon here, if you hover over it, it should tell you what the problem is

maybe try a smaller resolution?

image
tho i exported at 1024 resolution

Edit: ill re-render project again lmao to try

is that the resolution per frame? or of the entire image

also i belive they have to be square

must be entire image, and i think roblox doesnt support anything bigger thna 1024x1024

wierd enough it exports it in 1024x768 res, idk why
image

Settings:

ooo then your image isnt square, its gotta be square

ig, wierd program, need to find not buggy one ig

you will have to add more frames or delete some so it can be 4x4 or 3x3

need to be 1 second then, right?

By my math 4x4=16, 16 frames per second

how long it last can be customized in the flipbook settings,

what you need to do is make sure your flipbook image is square,

so the amount of frames has to be the same along the top and side

Yup, 1 second is 1024x1024, lemem try it in game

Thanks :slight_smile: it worked, but still wierd roblox need that :thinking:

I believe its cos roblox won’t know where your individual frames are. If it’s perfectly square then it knows how to cut into a grid
image
you still have to tell it what type so it know how many “cuts” to do

ig, i worked with programs where it automaticly does this things, doesnt matter of its 10x4 or 6x3

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