I am trying to make a mirror and I need to flip the viewport frame’s image horizontaly, but I can’t find a way to do it. I have tried fliping the image by setting the position to (1,0,0,0) and the size to (-1,0,1,0) but the image just looks the same as when the size isn’t negative.
If the model is static than you just need to look at the model inside the studio from the angle you want and dupilicate the camera inside the workspace. After that set the current camera of the viewport frame to the duplicate camera.