You have to be a bit more clear. You know which decal you mean in the picture, but we can’t tell which one.
Do you mean the green ‘grassy’ area on the side of the sphere? How many decals are on the sphere?
Where is the sphere, check the decals on it quickly by deleting each one, and if it’s the wrong one you can just undo it and try another.
If the sphere is not supposed to be there and you didn’t add it it might be added by a free model script, or a plugin that’s been compromised.
Thanks, I used the following script and found all locked objects. Turns out this was the correct solution! Thanks!
function checkDescendants(object)
for _, descendant in pairs(object:GetDescendants()) do
if descendant:IsA("BasePart") then
if descendant.Locked then
print(descendant.Name .. " is locked.")
end
end
end
end
checkDescendants(game.Workspace)