This is my first post (and public module) here so please forgive me if I made a mistake.
flow is a simple game framework primarily made to ease Server-Client Communication.
Docs | GitHub | Model
How it works
Communication in flow usually goes like so:
You make a service with flow.service.new
, then you can use flow.service.require
to get that service and run its functions, including running functions made in the server
side of your service from your client
you can also use gates
to communicate back and forth from the server
and client
. I don’t want to go too in depth since this isnt a tutorial on flow but you can find the documentation here
Is it usable right now?
flow is still in its early stages of development but from my testing can be used at its current stage, although don’t expect too much control right now over how flow handles your Server to Client Communication.
Feedback
I primarily made this post because I want feedback on flow and advice on how I could improve it