Focus is captured by 'Insert Basic Objects' search bar upon studio testing in solo

When pressing play to test my game in studio, my input’s focus is captured by the ‘Insert Basic Objects’ tab, meaning if I then try to input via keyboard it is typed into the search bar rather than within my game world. It’s a small bug, but it is annoying nonetheless.

As highlighted in this video, I press play, then it takes a second for my tab layout to update to hide certain windows that are disabled in play mode - to which the remaining ‘Insert Basic Object’ window then takes my input focus so if I try to move straight away it types into the search bar instead until I left/right click the viewport window.

Thanks for the report! I filed a ticket in our internal database.

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Some newly discovered helpful information on the behaviour:

This bug only occurs when the ‘Insert Basic Objects’ tab is hidden behind another tab in studio and uncovered when playtesting (some editor tabs are closed during playtest). The tab then initialises with forced-captured focus regardless of whether there is a playtest going on or not.

[[ View mp4 in original post above ]]

Below, as you can see, if the Insert Basic Objects tab is visible prior to pressing Play, your keyboard’s input is not forcefully focused into the searchbar of the tab (working as expected!)