I’ve been experimenting with the new atmosphere lighting and I’m thinking about switching out the normal fog, but some key differences that I’ve noticed is that Atmosphere really blends everything together, and normal fog keeps the whole build looking sharper and adds the extra contrast
Atmosphere is superior imo, blends things together better as you’ve said, adds actual atmosphere and not just blushy grey fog in the background, and ties the entire night-time scene together.
The fog looks clearer and sharper and I’m liking it better. But since you said there will be rain I would go for atmosphere since it gives a more dreary/rainy affect.
The overall design of the game is fantastic. It’s well built and it looks like you’re in a ally in some part of the city. It would be pretty cool if I could move my camera around rather than it just be locked in one position, but the concept you have is pretty cool. I never saw my character get stuck in any places or to where I couldn’t even see my character, so that’s pretty good on your end there!
I did find on upon joining the game, the game’s message wasn’t centered and I could see part of the city when I just looked up.
Both look very good! In my opinion, the photo with the atmosphere looks better to me. It almost kind of gives me a Borderlands look and feel without the thick outlines.
I have edited the original post and added a few new screenshots and a poll, also if anyone has good experience with this new lighting please send some atmosphere settings. I’m still experimenting
By having these parts surround my build ensures that the fog will overlay this backdrop that I’ve created, its pretty primitive but extremely effective
I’m surprised by the split results from the poll, most likely I’ll leave the fog how it is until I have a better understanding on how the new atmosphere setting works