(I don’t know if this is the right topic to post this on)
While I was making a weather changing system, I wanted to change the FogEnd and FogStart values to make a snowy environment. I used tween service to change the values smoothly, but the FogEnd value sets itself to 0 after the tween is done.
I have no idea what causes this, but when I manually change my FogEnd value in testing, the FogEnd value doesn’t change itself.
Video of the change in action: