When you attempt to follow a friend who is in a reserved server of the experience’s start place (i.e. created with TeleportService:ReserveServer(game.PlaceId), not the ID of a sub-place in the experience), the client appears to “load” indefinitely. Instead of joining a server in the start place (like you do when you try to follow someone into a reserved server of a sub-place in the experience) the joining game splash screen stays on your screen and no text ever appears at the bottom indicating that you are actually joining a server.
Tested on PC, Mac, and iPhone. Changing “Direct Access to Places” in the experience settings has no effect either.
Repro: reserve tp repro.rbxl (58.1 KB)