I’m trying to use rich text, but I want to make the size be the same size as the frame, like the property TextScaled does, but sadly with rich text is not possible.
Is there any way to make the font size same as the frame with RichText property enabled?
Using TextService | Documentation - Roblox Creator Hub, you should be able to get a pretty good estimation of the text size depending on what arguments you provide. You may have to do a bit of math to get the text size of this larger text when paired with the smaller text, but it should work in the long-run. I haven’t toyed around with RichText too often but this should work. I’m not sure if there’s a different, easier way to do this but if there is let me know.