Font spacing issues.

As of a few days ago, there has been some change to the font Montserrat, resulting in the glyphs being closer together. The UI using this font hasn’t been touched in several months.
This issue affects every UI using this font.

OLD (Good spacing)


NEW (Bad spacing)


Its quite hard to notice, try focusing on the space between the a & n in “can”.

Expected behavior

Font spacing should return to how it was previously.

1 Like

I noticed that how text fonts render overall are different. It was a jarring change to see.

Here’s an example from one of my older games using the arcade font:

Current appearance:
image

Previous:
image

Sure, this makes it look more pixel perfect, but it is something to note