I’ve been planning on revamping the parkour system i previously made and my first challenge is walking movement. (heres a little showcase of my old parkour): all parkour courses (showcase) - YouTube
the rig type im using is R6
sorry if this is a dumb question but the first problem i have is how do leg positions work?, i did a little test where i moved my characters leg 5 studs out and it looks like im standing in mid air.
you can see its like the legs shown on your character are more for visual effect rather than a physical one. so then WHAT controls the physicality of this??? how would i make my character move its leg somewhere that it would affect physically where i stand? what controls that? i cant figure it out. I thought that moving my legs out would make my character fall down on its torso and the legs stick out like this.
its like INVISIBLE LEGS. what are these invisible legs? how do i control them? is this what im supposed to use when doing IK? do i do to the invisible legs that control where my character stands? or the green legs that dont affect where i physically stand and that are only for show?
but apparently that’s not how it works cause you can see my character floating on its torso in the image
I’m trying to learn about IK and making everything from scratch.