Footstep sound not playing when moving character using MoveTo on client

I am moving the players character on the client using MoveTo, however this doesn’t seem to play the characters footstep sound.

Therefore I am wondering if there’s a way to make it play the sound on the client using MoveTo or if I have to use MoveTo on the server?

Thanks.

MoveTo doesn’t trigger footstep sounds because it bypasses normal walking animations. To play footsteps, use Humanoid:Move() or simulate walking manually with animations and sounds

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You could look under the Humanoid and see the descendants the sound might be there, and then from there you can play it or it might be under HumanoidRootPart. Although MoveTo() should play the sounds, i never used it so i assume it would, but anyways try what i said above :smiley:

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Both solutions work, thank you so much

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