how i can get one car in loop
local Tween = game:GetService("TweenService")
local Roda = game.Workspace.Roda
local Spawner = Roda.Spawner
local Target = Roda.Target
local tweenInfo = TweenInfo.new(100, Enum.EasingStyle.Sine, Enum.EasingDirection.Out)
local TraficCars = game.ServerStorage.TraficCars:GetChildren()
local SpawnCars = coroutine.create(function()
while wait(5) do
for Number,cars in TraficCars do
if cars :IsA("MeshPart") then
print(cars)
end
end
end
end)