Hi, I’m trying to make a taco rain script but for some reason whenever the player dies and respawns the rain stops for no reason.
It doesn’t even continue to the line after the loop.
I would’ve used remote event but I don’t want hackers being able to summon 100 of these rains at once and crashing the server
(Can’t upload video cus it won’t let me)
local marketplace = game:GetService("MarketplaceService")
local plr = script.Parent.Parent.Parent
local gamepass = 1271828785
script.Parent.ImageButton.MouseButton1Click:Connect(function()
marketplace:PromptPurchase(plr,gamepass)
end)
marketplace.PromptPurchaseFinished:Connect(function(plr,gamepass,purchased)
game.Workspace.TACO:Play()
for i = 1, 1500 do
local taco = game.ReplicatedStorage.Taco:Clone()
taco.Parent = game.Workspace
taco.Position = Vector3.new(math.random(-250,250),100,math.random(-250,250))
wait()
end
game.Workspace.TACO:Stop()
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "Taco" or v.Name == "TacoModel" then
v:Destroy()
end
end
end)