all i wanna do is just put the player’s int value which is in ‘leaderstats’ in a variable. now sometimes it does work good and there’s no problem. but sometimes it doesn’t work and i get this error: ServerScriptService.LvlChange:3: attempt to index nil with 'Level’
i’ve tried to do 'leaderstats:FindFirstChild(“Level”) and that didnt work too. i mean it did but only sometimes!
does anyone know how to fix it?
the code is pretty dumb ignore it.
code:
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = player:FindFirstChild("leaderstats")
local Level = leaderstats.Level
local temp = Instance.new("IntValue", Level.Parent)
temp.Name = "temp"
temp.Value = Level.Value
while true do
wait()
if temp.Value ~= Level.Value then
local Char = player.Character
local DigPart = Char:FindFirstChild("Dig")
local value = 10
if DigPart then
DigPart.Size += Vector3.new(0, 1, 1)
print("changed")
end
temp.Value = Level.Value
end
end
end)
You Never cloned inside leaderstats the level instance it’s nil because Does not exist Do you have others script that clone Instance inside the leaderstats when player join?
You could also try this let me know if that is what you mean:
game.Players.PlayerAdded:Connect(function(player)
local leaderstats = Instance.new('Folder',player)
leaderstats.Name = 'leaderstats'
local temp = Instance.new("IntValue",leaderstats )
local Level = Instance.new("IntValue", leaderstats )
Level.Name = 'Level'
temp.Name = "temp"
local Level = leaderstats.Level
temp.Value = Level.Value
while true do
wait()
if temp.Value ~= Level.Value then
local Char = player.Character
local DigPart = Char:FindFirstChild("Dig")
local value = 10
if DigPart then
DigPart.Size += Vector3.new(0, 1, 1)
print("changed")
end
temp.Value = Level.Value
end
end
end)