Howdy,
I been working on a first person cutscene system and have it working. I have it to where when a player activates a remote event it stops all player control input and plays the animation I have set BUT I been trying to get the player’s camera to be controllable via the script as well.
So, basically what I’m trying to do is when the player activates the remote event have the player look in a direction of choosing (either by forcing the player to turn and look at a specific part or just having the player’s camera move to a certain CFrame). This is trying to emulate what triple A games do. (I will provide links of what i’m talking about at the bottom).
This is the script I’m working on currently:
This script executes the code when the remote event is fired. If anyone could provides a way or just even information on how I would be able to do this whole mess I would greatly appreciate it, i’ll even write your name into the code so you may always have a place in the script.
//LINKS\
The best video example I could find: CALL OF DUTY: BLACK OPS 2 All Cutscenes (Game Movie) 4K 60FPS UHD - YouTube (go to 1:37:59)
You see how it smooths into the cutscene instead of just having a random teleport or whatever. That’s that I’m going for.
Again thank you to anyone who can help out!