Force Lowest LOD

So a few months ago roblox added automatic LODs for meshes. Is there a way that I can force a mesh to render at the lowest LOD possible?

Are you trying to do this in run-time (in-game) or in Studio? What’s your use-case?

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Either way would work really.

I used to store a folder of unions in my FPS games that were low-detail versions of every weapon. If you looked at other players, these lower-detail models would be what they’re holding in their hands. I don’t need to render a full detail weapon if it’s not right up in a user’s face like their own weapons are.

Now I’ve made a ton of new weapon models, but haven’t gotten around to making the low-detail versions yet, and it would help a ton if I could just force roblox to render the lowest detail versions of my meshes.

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This isn’t possible. The best solution is still to have two models - one high quality and one low.

You could make a feature request for it, though!

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